Jeremiah van Oosten

From

  • Canada

Courses

  • GE1 – Game Engines 1
  • GE2 – Game Engines 2
  • GP3 – Hardware Graphics API
  • GP4 – Shader Programming
  • AGT6 – General Purpose GPU Programming

Previous Jobs

  • Playlogic Game Studio (2005 – 2010)
  • Philips Medical Systems (2003 – 2005)
  • University of Calgary (1998 – 2001)

Personal Website