Game students NHTV Breda won the Brains Eden top prize for their game ‘Space Tramp’
On 2 July five students from NHTV Breda University of Applied Sciences, the Netherlands, won the Brains Eden top prize for their game ‘Space Tramp’.
Brains Eden is a yearly competition held in Cambridge, United Kingdom, in which UK and international university teams compete over a period of 48 hours to create all design, code and art assets within the time frame to deliver a fully original and playable game around a theme presented at the start of the event.
The theme this year was ‘up’ and the winning NHTV team created ‘Space Tramp’, a super addictive arcade game in which the main character bounces on a trampoline, gaining height and launching himself further into the stratosphere with every rebound, while desperately avoid increasingly treacherous winds. The player must aim his feet back for the next bounce to finally reach outer space – and beyond!
The winning game was created in Unity Pro, and the team consisted of five students of NHTV’s International Game Architecture and Design programme: third-year programmers Mark Scheurwater and Michel Paulissen, third-year artist Nils Ruisch and technical artist Robert van Duursen, and first-year design student Alex Camilleri. The team was supervised by NHTV’s design and production lecturer Andy Sandham.
All 19 games were reviewed by a panel of judges consisting of Pete Giles, Creative Director at Sony Computer Entertainment Europe, Mark Brassington, Senior Artist from Jagex, Andrew Vidler, Principal Programmer at Ninja Theory, David Braben, Frontier CEO and Chris Doran, COO of Geomerics.
Play it here: Space Tramp
The team competed with 19 other teams and the games were reviewed by a panel of judges consisting of Pete Giles, Creative Director at Sony Computer Entertainment Europe, Mark Brassington Senior Artist from Jagex, Andrew Vidler Principal Programmer at Ninja Theory, David Braben Frontier CEO and Chris Doran COO of Geomerics.