IGAD team enters game in IGF 2013

ATUM, SASSYBOT STUDIO ANNOUNCES NEW BROWSER GAME BEING RELEASED

 

Breda, NL – ATUM is a new game concept that brings a novelty take on the point-and-click gameplay of previous generations and combines it with ‘platformer puzzles. The game pulls the player into a world where the player is the mechanic.

ATUM toys with the concept of multi-layer gameplay, dipping its layers in mathematical loops and philosophical recurrences. The design and the aesthetics are heavily influenced by science fiction classics, Blade Runner and Philip K. Dick’s story Martian Time Slip among others.

The game environment, used as narrative device, provides a considerable amount of references and clues that complement the underlying storyline. These are meant to guide the players on both their exploration of the narrative and the game mechanics.

ATUM has been developed by a group of 3rd year students at NHTV IGAD, The Netherlands as part of the University’s Gamelab, a one-day-a-week workshop that simulates a development studio environment. The team, consisting on an average of 10 members, worked on this project for 42 days.

“You Are Here, reads the legend on that map. Which one is you? Does it matter? Your finger is a pointer on a screen.” —Gene Van Troyer

Marta Clavero marta@sassybot.com
Thomas Buijtenweg thomas@sassybot.com

the official link to the game is http://atumgame.com/

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