Carlos Santos

Carlos Santos

For more than 6 years Carlos Santos was involved in critical software development for government agencies like the air-force, navy and the European Space Agency, and in several projects like the Galileo-European GPS. He was responsible for lecturing Computer Graphics 2D and 3D in Portuguese Universities. His main interest is in Interface Design and Augmented Reality applications. He has a Master in Science from the New University of Lisbonne. Next to this he has published several articles.

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Hans de Nie

Hans de Nie holds an a Master in Science in Business Economics with a major in Marketing from Erasmus University Rotterdam. He is currently completing a PhD on branding and business models at Nijenrode Business University. In a previous career he worked in marketing for the FMCG sector.

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Licia Calvi

Licia Calvi, PhD, is a senior lecturer at NHTV. She has taught HCI, Hypertext and Hypermedia in several European Universities, including TC Dublin, TU/Eindhoven and the University of Parma. Her research interests include usability and evaluation of e-learning systems (in particular) as well as rhetoric and argumentation in digital media. She is on the editorial board of the International Journal of E-learning, of Social and Humanistic Computing and of Technology Enhanced Learning.

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Marnix van Gisbergen

Dr. Marnix van Gisbergen is Research Director at ADE and committee member of the Nima Online Marketing Group. As a Research Director at a market research company Marnix worked as a research consultant for well-known companies in the media and entertainment industry. His research interests include the effects of (digital) advertising and communication strategies on consumer behavior. Marnix has a special interest in youth marketing, branding and semiotics. In 2006 he finished his dissertation project at the Radboud University. Marnix published over 50 articles in national and international (academic and professional) magazines.

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Mata Haggis

Mata Haggis

Prof. Mata Haggis is a games & narrative designer with over a decade of experience working both as a freelance and in-studio games developer. He started as an artist experimenting with the internet as a medium as well as a platform, before quickly expanding into animation and indie games development. He then moved into AAA games development where he became a lead designer and writer on console and PC games. His large and small games have been played by millions of people and his animations have been broadcast across Europe. He is the Associate Professor of Creative & Entertainment Games, with research interests lying in the field of storytelling, digitally mediated/enhanced experiences, and diversity in technology fields, with several smaller facets.

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Oliver Davies

Oliver Davies holds a Master in Creative Digital Media from the University of Teesside (UK) and is currently completing a PhD on the links between video game players and game playing preferences. He has a long career as a designer in the gaming industry.

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Snežana Stupar-Rutenfrans

Dr. Snežana Stupar-Rutenfrans has been working since 2014 as a Researcher and a Lecturer (in Quantitative Methods) at the IMEM.
Snežana is mainly interested in emotion research, quantitative research methods, and cross-cultural (media) psychology/communication.

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